Look Out Natal, Here Wii Comes
Actually, the other way around (but that title in reverse didn’t have quite the same ring to it).
Microsoft is launching its Project Natal in October, an immersive controller-free gaming system. By kicking, twisting, shaking, jumping, voice commands, and hand gestures, you are the controller.
A few years back I developed a Pong-game using Processing, which tracked arm movements to control 2 paddles. And if you’ve ever worked with gesture recognition, facial recognition or voice recognition you’ll realize what they’re doing with Project Natal is no small feat. “The skeletal mapping technology shown at E3 2009 was capable of simultaneously tracking up to four users for motion analysis [nice!], with a feature extraction of 48 skeletal points on a human body [no-sah!?!] at a frame rate of 30 hertz [...sold!]. Depending on the person’s distance from the sensor, Project Natal is capable of tracking models that can identify individual fingers. [Finally computer vision that knows when you're flipping it off] ” (wikipedia).
If this launches with a Limbo game, I’m so in.